MagickCore
7.1.2-29
Convert, Edit, Or Compose Bitmap Images
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splay-tree.h
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/*
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Copyright @ 1999 ImageMagick Studio LLC, a non-profit organization
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dedicated to making software imaging solutions freely available.
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You may not use this file except in compliance with the License. You may
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obtain a copy of the License at
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https://imagemagick.org/license/
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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MagickCore splay-tree methods.
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*/
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#ifndef MAGICKCORE_SPLAY_H
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#define MAGICKCORE_SPLAY_H
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#if defined(__cplusplus) || defined(c_plusplus)
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extern
"C"
{
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#endif
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typedef
struct
_SplayTreeInfo
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SplayTreeInfo;
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extern
MagickExport MagickBooleanType
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AddValueToSplayTree(SplayTreeInfo *,
const
void
*,
const
void
*),
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DeleteNodeByValueFromSplayTree(SplayTreeInfo *,
const
void
*),
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DeleteNodeFromSplayTree(SplayTreeInfo *,
const
void
*);
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extern
MagickExport
const
void
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*GetNextKeyInSplayTree(SplayTreeInfo *),
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*GetNextValueInSplayTree(SplayTreeInfo *),
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*GetRootValueFromSplayTree(SplayTreeInfo *),
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*GetValueFromSplayTree(SplayTreeInfo *,
const
void
*);
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extern
MagickExport
int
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CompareSplayTreeString(
const
void
*,
const
void
*),
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CompareSplayTreeStringInfo(
const
void
*,
const
void
*);
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extern
MagickExport SplayTreeInfo
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*CloneSplayTree(SplayTreeInfo *,
void
*(*)(
void
*),
void
*(*)(
void
*)),
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*DestroySplayTree(SplayTreeInfo *),
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*NewSplayTree(
int
(*)(
const
void
*,
const
void
*),
void
*(*)(
void
*),
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void
*(*)(
void
*));
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extern
MagickExport
size_t
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GetNumberOfNodesInSplayTree(
const
SplayTreeInfo *);
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extern
MagickExport
void
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*RemoveNodeByValueFromSplayTree(SplayTreeInfo *,
const
void
*),
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*RemoveNodeFromSplayTree(SplayTreeInfo *,
const
void
*),
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ResetSplayTree(SplayTreeInfo *),
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ResetSplayTreeIterator(SplayTreeInfo *);
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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#endif
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#endif
_SplayTreeInfo
Definition
splay-tree.c:84
MagickCore
splay-tree.h
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