Magick++
7.1.2-29
Convert, Edit, Or Compose Bitmap Images
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morphImages.cpp
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// This may look like C code, but it is really -*- C++ -*-
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//
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// Copyright Bob Friesenhahn, 1999, 2000, 2003
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//
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// Test STL morphImages function
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//
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#include <Magick++.h>
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#include <string>
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#include <iostream>
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#include <list>
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#include <vector>
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using namespace
std;
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using namespace
Magick;
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int
main(
int
/*argc*/
,
char
**argv)
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{
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// Initialize ImageMagick install location for Windows
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MagickPlusPlusGenesis
genesis(*argv);
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int
failures=0;
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try
{
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string
srcdir(
""
);
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if
(getenv(
"SRCDIR"
) != 0)
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srcdir = getenv(
"SRCDIR"
);
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//
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// Test morphImages
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//
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list<Image> imageList;
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readImages( &imageList, srcdir +
"test_image_anim.miff"
);
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list<Image> morphed;
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morphImages( &morphed, imageList.begin(), imageList.end(), 3 );
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if
( morphed.size() != 21 )
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{
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++failures;
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cout <<
"Line: "
<< __LINE__
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<<
" Morph images failed, number of frames is "
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<< morphed.size()
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<<
" rather than 21 as expected."
<< endl;
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}
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}
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catch
(
Exception
&error_ )
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{
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cout <<
"Caught exception: "
<< error_.what() << endl;
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return
1;
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}
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catch
( exception &error_ )
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{
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cout <<
"Caught exception: "
<< error_.what() << endl;
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return
1;
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}
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if
( failures )
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{
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cout << failures <<
" failures"
<< endl;
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return
1;
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}
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return
0;
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}
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Magick::Exception
Definition
Exception.h:25
Magick::MagickPlusPlusGenesis
Definition
Functions.h:44
Magick++
tests
morphImages.cpp
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