SDL 3.0
|
#include <SDL_gpu.h>
Data Fields | |
SDL_GPUTransferBuffer * | transfer_buffer |
Uint32 | offset |
A structure specifying a location in a transfer buffer.
Used when transferring buffer data to or from a transfer buffer.
Uint32 SDL_GPUTransferBufferLocation::offset |
SDL_GPUTransferBuffer* SDL_GPUTransferBufferLocation::transfer_buffer |